![]() 3," said Martin Tremblay, President, Warner Bros. brand with top horror, co-op and first person shooter combat in F.E.A.R. Interactive Entertainment is evolving the F.E.A.R. console games in collaboration with Monolith Studios. The game is developed by Day 1 Studios, developer of the original F.E.A.R. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. 3 is set to release on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC in fall 2010.Īlma returns in F.E.A.R. 3, a heart-pounding paranormal horror first person shooter unleashing intense combat, compelling narrative and co-op play that evolves the franchise. Interactive Entertainment announces F.E.A.R. Yes, there was a press release, which means I can paste in that, finish this tortured post and go make another coffee.īurbank, Calif. I would play a game starring Fuckton Petal and Pointy Man in a second. As does the other playable character, disappointly known as Point Man rather than Pointy Man. But my dream was nearly right - one of the playable characters is one Paxton Fettel, a mysteriously resurrected cannibal psycho dude who happens to be the son of spooky lass Alma. No, it does not star someone called Fuckton Petal. You were the SHOGO guys! The NOLF guys! What happened? ![]() I hope against hope this means the formerly mightly 'Lith are working on something interesting for the first time in years. "Support" as in "wearing the money hat", perhaps. 1 and were responsible for the underwhelming Fracture, are leads on this, with Monolith providing some sort of support. Day 1 Studios, who handled the console ports of F.E.A.R. No, it is not being developed by series creators Monolith. Yes, they're still banging the same scary dark-haired girl drum. I don't have to check my inbox on that one. Yes, John Carpenter, director of The Thing and Big Trouble In Little China is involved. Or did they? I had to check my inbox several times to be sure. No, Warner Brothers did not issue aggressive take-down notices to any site that had previously referred to it as F.3.A.R. 3., but they're keeping the stupid F.3.A.R. It takes me a moment to separate reality from sleepy fiction. suggested by a Spanish magazine a few weeks back. 3 after all, and not the ludicrous F.3.A.R. ![]() The dream, it seems, was in response to the reveal that the thing is to be called F.E.A.R. I actually dreamed about sodding F.E.A.R. One in which a PR agency was circulating an image of Felicia Day with a badly Photoshopped-on beard and claiming it was their new hiring, Dave. ![]() ![]() I must do them now! But about what? I scour my boozy dreams for inspiration. I also realise I am at least six hours late for Thursday's posts on RPS. I brush the sleeping cat off my feet, I rub my agonisingly cricked neck, and I cursecursecurse my decision to go drinking with Kieron and his comics friends rather than cook myself a sensible supper. I awake at 6 am, fully-clothed, drool-covered hands on drool-covered laptop keyboard, nonsense half-sentences on the screen. ![]()
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